Xbox 360 – 2007
Eternal Sonata is strange concept. Based on the final few hours of famed Polish pianist and composer Frédéric Chopin’s life, the game sees you escort the musician through a magical world. The world itself is heavily influenced by music, from the combat styles to the art designs. Combat wise, the game is very similar to the Tales of series. It is an action RPG hybrid where battles take places in a set arena. The arena itself utilises light and darkness which must be taken in to account when battle enemies. For example, certain enemies will morph and become stronger in the shade. The characters themselves are charming and have distinct combat styles. The characters themselves have their own strengths and weaknesses in battle and you have to take these into account when building your team for the end game. There is a bonus dungeon you can explore to unlock an extra character and it’s an excellent to grind for the final boss battle. The game does have New Game+mode (dubbed “Encore” mode) that allows you to acquire unique items and offers a more difficult challenge. I played the Xbox 360 version but there is a PlayStation 3 version that has some extra content and tweaked difficulty.